Windows with NVIDIA since 2006 (GeForce 8), AMD since 2006 (Radeon HD 2000), Intel since 2012 (HD 4000 / IvyBridge) (OpenGL 3.2 to OpenGL 4.5) OpenGL Core has the following minimum requirements: For more details, see Graphics API support. Disable the Auto Graphics API for Windows property, and choose OpenGLCore from the list. To set OpenGL Core as your default Graphics API in the Editor or Standalone Player, go to the Player settings (menu: Edit > Project Settings, then select the Player category), and navigate to Other Settings. This scales from OpenGL 3.2 to OpenGL 4.5, depending on the OpenGL driver support. OpenGL Core is a back-end capable of supporting the latest OpenGL features on Windows, MacOS X and Linux.
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